The Dig Game

  1. The Dig Game Story
  2. The Dig Game Review

The new success Dig This! Play online here at Kiz10. Just dig with your fingers - and guide the ball to the cup. It's easy, yet challenging. There is often a trick to solve the levels, sometimes you need to take advantage of the objects' speed, sometimes you need to make objects collide, but often it is enough to use your intuitive thinking. (video game) The Dig is a point-and-click adventure game developed by LucasArts and released in 1995 as a CD-ROM for PC and Macintosh computers. Like other LucasArts adventure games, it uses the SCUMM video game engine. It features a full voice-acting cast, including voice actors Robert Patrick and Steve Blum, and a digital orchestral. Dig Dig is a fun mine adventure. The mine needs to get rid of rodents and bats on his mining site. Help him dig his way into the mine and kill all rodents. He can use boulders to smash the rodents. Or use his tool to blow up rodents and bats. Have fun playing this game here at Y8.com! After all, you bought this game which is the result of many people's hard work, passion and late, late hours in front of glowing computer screens. The Dig represents over two years of work with a development team that ranged in size from one person to over 30 at its peak. Yup, that's a lot of people. Well, it's a big game.

The Dig is a graphical point-and-click adventure game developed by LucasArts and released in 1995 as a CD-ROM for PC and Macintosh computers. Like other LucasArts adventure games, it uses the SCUMM engine, and features full voice-over soundtrack including notable voice actors Robert Patrick and Steven Blum, and a digital orchestral score. The game uses a combination of drawn two-dimensional.

Avery Strange Feeling Game Over me while I was playing the demo version of The Dig. It took me a while to figure it out, but finally I realised what it was: I'd completely forgotten what it was like to play a real adventure game. I've become so used to playing unspeakably crap interactive movies that the prospect of something which actually required me to think was very disorientating indeed.

I've since decided that if I come across one more game that uses lots of pretty fmv to try and impress me yet fails to deliver the goods in the gameplay department, I shall phone the software house responsible and point it in the direction of the LucasArts team, who will hopefully give the culprits a good talking to and, perhaps, teach them a lesson or two about the ancient art of creating interesting, amusing and playable adventure games.The actual demo version of The Dig is not very extensive, with only a few locations to wander around and a couple of puzzles to solve; however, even in the short time it took me to work my way through it I was hooked and got straight on the phone to Virgin demanding to know when the finished version would be ready. This game oozes atmosphere from every pixel, with excellent voice-overs, colourful graphics and the promise of the kind of highly addictive gameplay we've come to expect from the ridiculously talented chaps and chapesses at LucasArts.

Asteroids ahoy

The Dig Game Story

The plot revolves around three characters: your alter ego Commander Boston Low, a NASA veteran in command of geologist Ludger Brink and journalist Maggie Robbins. Their original mission is to blast an asteroid from an unstable orbit around Earth into a stable one. But surprise surprise, things don't quite work out as planned. The asteroid transforms into an alien spaceship and the team are transported to a strange and seemingly abandoned planet. Upon exploring their dangerous new environment, they discover they are not alone. Everywhere they turn they find evidence of an alien species, which has apparently discovered the secret of immortality and now exists in a ghost-like state. The aliens desperately want something from the unlucky trio, and the only way to get back to Earth is to give it to them. Your objective in the game is to discover what the aliens want from you, make sure they get it, and hopefully get safely back to Earth.

Looks familiar

In terms of look and feel The Dig is very close to the classic Indiana Jones And The Fate Of Atlantis adventure game. Because of this, some people may find the graphics a little dated (pretentious wankers may start whinging about the fact that the game doesn't have digitised characters and lots of crap fmv clips), but as far as I'm concerned, it's gameplay that matters and The Dig looks like it will be positively overflowing with the stuff. A simple and intuitive interface gives you easy access to your inventory at all times and manipulating objects is an absolute doddle. A nice new feature is the ability to get to locations very quickly just by doubleclicking your mouse, as opposed to having to wait impatiently while your characters walk there. Generally, the whole game feels fairly similar to the original Indy game which, as far as I'm concerned, is no bad thing.

However, I don't want to give you the impression that the presentation is lacking in any way. LucasArts combined its technologies with Industrial Light and Magic artists to create several special effects for the game; these are used to jazz up the visuals for asteroids, planets and alien ships. As well as that, morphing techniques, lens flares, prism effects and warping star fields have been employed to make the game visually impressive.

Famous person alert

The incredibly successful combination of the considerable talents of LucasArts and the extraordinary imagination of Steven Spielberg has resulted in a very atmospheric game indeed. Spielberg particularly wanted to capture the alien feel of Forbidden Planet and the humanity of The Treasure Of The Sierra Madre. LucasArts was excited by this idea but its main priority was to produce something very playable.

The Dig Game

This was confirmed by Sean Clark, the games project leader: 'It's been an incredible experience to take an idea from Steven and then craft a game of this magnitude around it. Since Steven is an avid gamer, my team and I made story and gameplay our top priorities'.

LucasArts claims The Dig is even bigger than its Indy adventure, which makes it its largest project to date by far. From my brief encounter with it I can honestly say that it looks as if adventure fans will finally have something to shout about, after having been inundated with boring interactive movie thingies. We'll be bringing you a full review in the next issue of PC, but in the meantime, you can have a look at it yourself by installing the demo from this month's cover cd.

Simply the best

The Dig Game Review

LucasArts has more or less cornered the PC adventure game market. Its first big game was The Secret Of Monkey Island which, along with its sequel, can still hold its own against todays' graphically superior adventures simply because it contains side-splittingly funny humour and a hilarious plot. Indiana Jones And The Fate Of Atlantis is the only game I can think of that managed to combine adventure and arcade game elements and get away with it. Day Of The Tentacle, Sam And Max and, more recently, Full Throttle proved that no one can match LucasArts' skill at creating adventure games. The good news is that most of these products are now available on Virgin's budget label, so if you've missed any of them you can go out and buy them at bargain prices.